DDM 191 - Advanced Animation II 3 Credit(s)
Prerequisite(s):
CIS 195 , DDM 190 , and MTH 95
Course Description: Introduces animation and object-oriented programming concepts and techniques. Includes tools used by the creative industry for animation productions and interactive media. Topics covered include representing form and transforms in two dimensions, capturing user actions and driving application behavior interactively.
Course Learning Outcomes:
- CLO#1: Demonstrate the foundations of computing. Utilize logic, concepts, and language in order to create a 2D animation.
- CLO#2: Plan, write and execute an interactive animation using Processing.
- CLO#3: Create original 2D animation concepts for production. (ILO: Communication)
- CLO#4: Manage objects interaction. Implement input and event listeners.
- CLO#5: Develop storyboards for planning an original animation concept. Use digital animation software to produce finished animations.
Typical Required and Recommended Equipment and Materials: Access to personal computer. The use of Processing, which is an open-source programming language and environment for people who want to program images, animation, and interactions. It is an open project initiated by Ben Fry and Casey Reas.
ACTI Code and Course Type 210 Career / Tech Preparatory
Length of Course: A required state minimum of (60) and a standard RCC delivery of (66) lecture/lab hours per term, not to exceed (72) hours per term.
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